Press kit
Everything you need to write about our games or feature them in a video: fact sheets, descriptions, trailers, screenshots, logos and key art. Free to use for coverage.
Sinesters Studios
Sinesters Studios is an independent game studio founded by Portuguese science fiction author David Teixeira, creator of the STARIUM universe. Every game the studio makes is set in space.
Its first game, Orion's Reach, is a story-driven sci-fi match-3 adventure set in the universe of the novel Starium: The Orion's Fury. It is coming soon to PC on Steam. The studio's next game, Keep Looking Up, is about exploration and alien biology and is in development.
Studio logos
Transparent PNG at 4000×3236. SVG versions are inside the ZIP.
Orion's Reach
- Developer
- Sinesters Studios
- Publisher
- Sinesters Studios
- Based in
- Portugal
- Release date
- Coming soon
- Platform
- PC (Windows) · Steam
- Genre
- Story-driven sci-fi match-3 puzzle adventure
- Modes
- Story (44 chapters, 440 levels), Infinite, Versus (online and against bots)
- Languages
- English, Portuguese (Portugal)
- Price
- To be announced
- Press contact
About the game
Short description
A sci-fi match-3 adventure where every move carries the story forward. Break through blockers, chain cascades and master chapter-specific puzzles across 440 levels. Follow an unlikely crew, chase a new high score in Infinite, or challenge rivals in online Versus.
Description
A broken distress signal. An unlikely crew. A galaxy of puzzles.
Orion's Reach brings the world of STARIUM to a story-driven match-3 adventure. What begins as a mysterious call for help draws Leinad and his companions into a journey through orbital stations, alien worlds and secrets worth fighting for.
Swap tiles, set off cascades and work around obstacles that change from chapter to chapter. Rescue targets, open routes, gather crucial objects and face encounters built around their own rules. Read the board, choose your powers and find a way through.
Play through 44 chapters and 440 handcrafted levels, with illustrated scenes and character dialogue woven into the action. Each chapter brings its own setting, tile artwork and final encounter. The in-game guide explains objectives, hazards and powers as your journey grows.
In Infinite, build your score as the board evolves and new hazards demand a different approach. In Versus, turn matches and cascades into pressure on your opponent, combine attacks with abilities and compete online. Practise against a bot before taking on another player.
Features
- A complete 44-chapter story campaign with 440 levels.
- Distinct chapter artwork, changing objectives and encounters with their own mechanics.
- Equip up to three story powers to shape your approach.
- Infinite mode for score chasing and changing boards.
- Online Versus and bot opponents.
- English and Portuguese interface and story text.
- Full controller support, mouse-only option, Steam Achievements, Leaderboards and Cloud saves.
Gameplay trailer
70 seconds, 1920×1080 at 60 fps, English text, music only (no voice-over).
Download the trailer in 1080p (MP4, 36 MB)
Screenshots
All 1920×1080, captured in the game. Select one to view it, or use the link below it to download. The ZIP has all of them plus one more.
Logo and key art
High-resolution files for articles, thumbnails and video covers.
You may use these assets freely to write about, review, stream or otherwise cover Orion's Reach. Please don't alter the logos.
Get in touch
For interviews, review requests or more material, write to us.